#include <TextureBundleXBT.h>
◆ CTextureBundleXBT() [1/2]
| CTextureBundleXBT::CTextureBundleXBT |
( |
| ) |
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◆ CTextureBundleXBT() [2/2]
| CTextureBundleXBT::CTextureBundleXBT |
( |
bool |
themeBundle | ) |
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explicit |
◆ ~CTextureBundleXBT()
| CTextureBundleXBT::~CTextureBundleXBT |
( |
void |
| ) |
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◆ CloseBundle()
| void CTextureBundleXBT::CloseBundle |
( |
| ) |
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◆ GetTexturesFromPath()
| void CTextureBundleXBT::GetTexturesFromPath |
( |
const std::string & |
path, |
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|
std::vector< std::string > & |
textures |
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) |
| |
◆ HasFile()
| bool CTextureBundleXBT::HasFile |
( |
const std::string & |
Filename | ) |
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◆ LoadAnim()
| int CTextureBundleXBT::LoadAnim |
( |
const std::string & |
Filename, |
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|
CBaseTexture *** |
ppTextures, |
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int & |
width, |
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int & |
height, |
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int & |
nLoops, |
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int ** |
ppDelays |
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) |
| |
◆ LoadTexture()
| bool CTextureBundleXBT::LoadTexture |
( |
const std::string & |
Filename, |
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CBaseTexture ** |
ppTexture, |
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int & |
width, |
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int & |
height |
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) |
| |
◆ Normalize()
| std::string CTextureBundleXBT::Normalize |
( |
const std::string & |
name | ) |
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|
static |
◆ SetThemeBundle()
| void CTextureBundleXBT::SetThemeBundle |
( |
bool |
themeBundle | ) |
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◆ UnpackFrame()
The documentation for this class was generated from the following files: