Base texture class, subclasses of which depend on the render spec (DX, GL etc.)
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#include <Texture.h>
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| | CBaseTexture (unsigned int width=0, unsigned int height=0, unsigned int format=XB_FMT_A8R8G8B8) |
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| virtual | ~CBaseTexture () |
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| bool | LoadFromMemory (unsigned int width, unsigned int height, unsigned int pitch, unsigned int format, bool hasAlpha, const unsigned char *pixels) |
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| bool | LoadPaletted (unsigned int width, unsigned int height, unsigned int pitch, unsigned int format, const unsigned char *pixels, const COLOR *palette) |
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| bool | HasAlpha () const |
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| void | SetMipmapping () |
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| bool | IsMipmapped () const |
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| void | SetScalingMethod (TEXTURE_SCALING scalingMethod) |
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| TEXTURE_SCALING | GetScalingMethod () const |
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| void | SetCacheMemory (bool bCacheMemory) |
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| bool | GetCacheMemory () const |
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| virtual void | CreateTextureObject ()=0 |
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| virtual void | DestroyTextureObject ()=0 |
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| virtual void | LoadToGPU ()=0 |
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| virtual void | BindToUnit (unsigned int unit)=0 |
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| unsigned char * | GetPixels () const |
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| unsigned int | GetPitch () const |
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| unsigned int | GetRows () const |
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| unsigned int | GetTextureWidth () const |
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| unsigned int | GetTextureHeight () const |
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| unsigned int | GetWidth () const |
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| unsigned int | GetHeight () const |
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| unsigned int | GetOriginalWidth () const |
| | return the original width of the image, before scaling/cropping More...
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| unsigned int | GetOriginalHeight () const |
| | return the original height of the image, before scaling/cropping More...
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| int | GetOrientation () const |
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| void | SetOrientation (int orientation) |
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| void | Update (unsigned int width, unsigned int height, unsigned int pitch, unsigned int format, const unsigned char *pixels, bool loadToGPU) |
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| void | Allocate (unsigned int width, unsigned int height, unsigned int format) |
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| void | ClampToEdge () |
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| static CBaseTexture * | LoadFromFile (const std::string &texturePath, unsigned int idealWidth=0, unsigned int idealHeight=0, bool requirePixels=false, const std::string &strMimeType="") |
| | Load a texture from a file Loads a texture from a file, restricting in size if needed based on maxHeight and maxWidth. Note that these are the ideal size to load at - the returned texture may be smaller or larger than these. More...
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| static CBaseTexture * | LoadFromFileInMemory (unsigned char *buffer, size_t bufferSize, const std::string &mimeType, unsigned int idealWidth=0, unsigned int idealHeight=0) |
| | Load a texture from a file in memory Loads a texture from a file in memory, restricting in size if needed based on maxHeight and maxWidth. Note that these are the ideal size to load at - the returned texture may be smaller or larger than these. More...
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| static unsigned int | PadPow2 (unsigned int x) |
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| static bool | SwapBlueRed (unsigned char *pixels, unsigned int height, unsigned int pitch, unsigned int elements=4, unsigned int offset=0) |
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| bool | LoadFromFileInMem (unsigned char *buffer, size_t size, const std::string &mimeType, unsigned int maxWidth, unsigned int maxHeight) |
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| bool | LoadFromFileInternal (const std::string &texturePath, unsigned int maxWidth, unsigned int maxHeight, bool requirePixels, const std::string &strMimeType="") |
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| bool | LoadIImage (IImage *pImage, unsigned char *buffer, unsigned int bufSize, unsigned int width, unsigned int height) |
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| unsigned int | GetPitch (unsigned int width) const |
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| unsigned int | GetRows (unsigned int height) const |
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| unsigned int | GetBlockSize () const |
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Base texture class, subclasses of which depend on the render spec (DX, GL etc.)
◆ CBaseTexture()
| CBaseTexture::CBaseTexture |
( |
unsigned int |
width = 0, |
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unsigned int |
height = 0, |
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unsigned int |
format = XB_FMT_A8R8G8B8 |
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) |
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◆ ~CBaseTexture()
| CBaseTexture::~CBaseTexture |
( |
| ) |
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virtual |
◆ Allocate()
| void CBaseTexture::Allocate |
( |
unsigned int |
width, |
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unsigned int |
height, |
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unsigned int |
format |
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) |
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◆ BindToUnit()
| virtual void CBaseTexture::BindToUnit |
( |
unsigned int |
unit | ) |
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pure virtual |
◆ ClampToEdge()
| void CBaseTexture::ClampToEdge |
( |
| ) |
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◆ CreateTextureObject()
| virtual void CBaseTexture::CreateTextureObject |
( |
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pure virtual |
◆ DestroyTextureObject()
| virtual void CBaseTexture::DestroyTextureObject |
( |
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pure virtual |
◆ GetBlockSize()
| unsigned int CBaseTexture::GetBlockSize |
( |
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const |
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protected |
◆ GetCacheMemory()
| bool CBaseTexture::GetCacheMemory |
( |
| ) |
const |
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inline |
◆ GetHeight()
| unsigned int CBaseTexture::GetHeight |
( |
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const |
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inline |
◆ GetOrientation()
| int CBaseTexture::GetOrientation |
( |
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const |
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inline |
◆ GetOriginalHeight()
| unsigned int CBaseTexture::GetOriginalHeight |
( |
| ) |
const |
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inline |
return the original height of the image, before scaling/cropping
◆ GetOriginalWidth()
| unsigned int CBaseTexture::GetOriginalWidth |
( |
| ) |
const |
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inline |
return the original width of the image, before scaling/cropping
◆ GetPitch() [1/2]
| unsigned int CBaseTexture::GetPitch |
( |
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const |
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inline |
◆ GetPitch() [2/2]
| unsigned int CBaseTexture::GetPitch |
( |
unsigned int |
width | ) |
const |
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protected |
◆ GetPixels()
| unsigned char * CBaseTexture::GetPixels |
( |
| ) |
const |
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inline |
◆ GetRows() [1/2]
| unsigned int CBaseTexture::GetRows |
( |
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const |
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inline |
◆ GetRows() [2/2]
| unsigned int CBaseTexture::GetRows |
( |
unsigned int |
height | ) |
const |
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protected |
◆ GetScalingMethod()
◆ GetTextureHeight()
| unsigned int CBaseTexture::GetTextureHeight |
( |
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const |
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inline |
◆ GetTextureWidth()
| unsigned int CBaseTexture::GetTextureWidth |
( |
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const |
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inline |
◆ GetWidth()
| unsigned int CBaseTexture::GetWidth |
( |
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const |
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inline |
◆ HasAlpha()
| bool CBaseTexture::HasAlpha |
( |
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const |
◆ IsMipmapped()
| bool CBaseTexture::IsMipmapped |
( |
| ) |
const |
◆ LoadFromFile()
| CBaseTexture * CBaseTexture::LoadFromFile |
( |
const std::string & |
texturePath, |
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unsigned int |
idealWidth = 0, |
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unsigned int |
idealHeight = 0, |
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bool |
requirePixels = false, |
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const std::string & |
strMimeType = "" |
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) |
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static |
Load a texture from a file Loads a texture from a file, restricting in size if needed based on maxHeight and maxWidth. Note that these are the ideal size to load at - the returned texture may be smaller or larger than these.
- Parameters
-
| texturePath | the path of the texture to load. |
| idealWidth | the ideal width of the texture (defaults to 0, no ideal width). |
| idealHeight | the ideal height of the texture (defaults to 0, no ideal height). |
| strMimeType | mimetype of the given texture if available (defaults to empty) |
- Returns
- a CBaseTexture pointer to the created texture - NULL if the texture failed to load.
◆ LoadFromFileInMem()
| bool CBaseTexture::LoadFromFileInMem |
( |
unsigned char * |
buffer, |
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size_t |
size, |
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const std::string & |
mimeType, |
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unsigned int |
maxWidth, |
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unsigned int |
maxHeight |
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) |
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protected |
◆ LoadFromFileInMemory()
| CBaseTexture * CBaseTexture::LoadFromFileInMemory |
( |
unsigned char * |
buffer, |
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size_t |
bufferSize, |
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const std::string & |
mimeType, |
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unsigned int |
idealWidth = 0, |
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unsigned int |
idealHeight = 0 |
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) |
| |
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static |
Load a texture from a file in memory Loads a texture from a file in memory, restricting in size if needed based on maxHeight and maxWidth. Note that these are the ideal size to load at - the returned texture may be smaller or larger than these.
- Parameters
-
| buffer | the memory buffer holding the file. |
| bufferSize | the size of buffer. |
| mimeType | the mime type of the file in buffer. |
| idealWidth | the ideal width of the texture (defaults to 0, no ideal width). |
| idealHeight | the ideal height of the texture (defaults to 0, no ideal height). |
- Returns
- a CBaseTexture pointer to the created texture - NULL if the texture failed to load.
◆ LoadFromFileInternal()
| bool CBaseTexture::LoadFromFileInternal |
( |
const std::string & |
texturePath, |
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unsigned int |
maxWidth, |
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unsigned int |
maxHeight, |
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bool |
requirePixels, |
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const std::string & |
strMimeType = "" |
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) |
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protected |
◆ LoadFromMemory()
| bool CBaseTexture::LoadFromMemory |
( |
unsigned int |
width, |
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unsigned int |
height, |
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unsigned int |
pitch, |
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unsigned int |
format, |
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bool |
hasAlpha, |
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const unsigned char * |
pixels |
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) |
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◆ LoadIImage()
| bool CBaseTexture::LoadIImage |
( |
IImage * |
pImage, |
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unsigned char * |
buffer, |
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unsigned int |
bufSize, |
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unsigned int |
width, |
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unsigned int |
height |
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) |
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protected |
◆ LoadPaletted()
| bool CBaseTexture::LoadPaletted |
( |
unsigned int |
width, |
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unsigned int |
height, |
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unsigned int |
pitch, |
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unsigned int |
format, |
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const unsigned char * |
pixels, |
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const COLOR * |
palette |
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) |
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◆ LoadToGPU()
| virtual void CBaseTexture::LoadToGPU |
( |
| ) |
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pure virtual |
◆ PadPow2()
| unsigned int CBaseTexture::PadPow2 |
( |
unsigned int |
x | ) |
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static |
◆ SetCacheMemory()
| void CBaseTexture::SetCacheMemory |
( |
bool |
bCacheMemory | ) |
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inline |
◆ SetMipmapping()
| void CBaseTexture::SetMipmapping |
( |
| ) |
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◆ SetOrientation()
| void CBaseTexture::SetOrientation |
( |
int |
orientation | ) |
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inline |
◆ SetScalingMethod()
◆ SwapBlueRed()
| bool CBaseTexture::SwapBlueRed |
( |
unsigned char * |
pixels, |
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unsigned int |
height, |
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unsigned int |
pitch, |
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unsigned int |
elements = 4, |
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unsigned int |
offset = 0 |
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) |
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static |
◆ Update()
| void CBaseTexture::Update |
( |
unsigned int |
width, |
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unsigned int |
height, |
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unsigned int |
pitch, |
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unsigned int |
format, |
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const unsigned char * |
pixels, |
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bool |
loadToGPU |
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) |
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◆ m_bCacheMemory
| bool CBaseTexture::m_bCacheMemory = false |
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protected |
◆ m_format
| unsigned int CBaseTexture::m_format |
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protected |
◆ m_hasAlpha
| bool CBaseTexture::m_hasAlpha = true |
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protected |
◆ m_imageHeight
| unsigned int CBaseTexture::m_imageHeight |
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protected |
◆ m_imageWidth
| unsigned int CBaseTexture::m_imageWidth |
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protected |
◆ m_loadedToGPU
| bool CBaseTexture::m_loadedToGPU |
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protected |
◆ m_mipmapping
| bool CBaseTexture::m_mipmapping = false |
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protected |
◆ m_orientation
| int CBaseTexture::m_orientation |
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protected |
◆ m_originalHeight
| unsigned int CBaseTexture::m_originalHeight |
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protected |
original image height before scaling or cropping
◆ m_originalWidth
| unsigned int CBaseTexture::m_originalWidth |
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protected |
original image width before scaling or cropping
◆ m_pixels
| unsigned char* CBaseTexture::m_pixels |
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protected |
◆ m_scalingMethod
◆ m_textureHeight
| unsigned int CBaseTexture::m_textureHeight |
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protected |
◆ m_textureWidth
| unsigned int CBaseTexture::m_textureWidth |
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protected |
The documentation for this class was generated from the following files: