Simple class for passing texture detail around.
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#include <TextureCacheJob.h>
Simple class for passing texture detail around.
◆ CTextureDetails()
| CTextureDetails::CTextureDetails |
( |
| ) |
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inline |
◆ operator==()
◆ file
| std::string CTextureDetails::file |
◆ hash
| std::string CTextureDetails::hash |
◆ height
| unsigned int CTextureDetails::height |
◆ id
◆ updateable
| bool CTextureDetails::updateable |
◆ width
| unsigned int CTextureDetails::width |
The documentation for this class was generated from the following file: