Simple class for passing texture detail around.
More...
#include <TextureCacheJob.h>
Simple class for passing texture detail around.
◆ CTextureDetails()
CTextureDetails::CTextureDetails |
( |
| ) |
|
|
inline |
◆ operator==()
◆ file
std::string CTextureDetails::file |
◆ hash
std::string CTextureDetails::hash |
◆ height
unsigned int CTextureDetails::height |
◆ id
◆ updateable
bool CTextureDetails::updateable |
◆ width
unsigned int CTextureDetails::width |
The documentation for this class was generated from the following file: