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Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
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#include <GUIDialogPlayerControls.h>
Public Member Functions | |
CGUIDialogPlayerControls (void) | |
~CGUIDialogPlayerControls (void) override | |
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CGUIDialog (int id, const std::string &xmlFile, DialogModalityType modalityType=DialogModalityType::MODAL) | |
~CGUIDialog (void) override | |
bool | OnAction (const CAction &action) override |
bool | OnMessage (CGUIMessage &message) override |
void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | Render () override |
void | Open (const std::string ¶m="") |
bool | OnBack (int actionID) override |
bool | IsDialogRunning () const override |
bool | IsDialog () const override |
bool | IsModalDialog () const override |
virtual DialogModalityType | GetModalityType () const |
void | SetAutoClose (unsigned int timeoutMs) |
void | ResetAutoClose (void) |
void | CancelAutoClose (void) |
bool | IsAutoClosed (void) const |
void | SetSound (bool OnOff) |
bool | IsSoundEnabled () const override |
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CGUIWindow (int id, const std::string &xmlFile) | |
~CGUIWindow (void) override | |
bool | Initialize () |
bool | Load (const std::string &strFileName, bool bContainsPath=false) |
void | CenterWindow () |
void | DoProcess (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | DoRender () override |
Main render function, called every frame. Window classes should override this only if they need to alter how something is rendered. General updating on a per-frame basis should be handled in FrameMove instead, as DoRender is not necessarily re-entrant. More... | |
void | AfterRender () |
Do any post render activities. Check if window closing animation is finished and finalize window closing. More... | |
virtual void | FrameMove () |
Main update function, called every frame prior to rendering Any window that requires updating on a frame by frame basis (such as to maintain timers and the like) should override this function. More... | |
void | Close (bool forceClose=false, int nextWindowID=0, bool enableSound=true, bool bWait=true) |
bool | OnAction (const CAction &action) override |
virtual bool | OnInfo (int actionID) |
virtual void | ClearBackground () |
Clear the background (if necessary) prior to rendering the window. More... | |
bool | OnMove (int fromControl, int moveAction) |
bool | OnMessage (CGUIMessage &message) override |
bool | ControlGroupHasFocus (int groupID, int controlID) |
void | SetID (int id) override |
virtual bool | HasID (int controlID) const |
const std::vector< int > & | GetIDRange () const |
int | GetPreviousWindow () |
CRect | GetScaledBounds () const |
void | ClearAll () override |
virtual void | AllocResources (bool forceLoad=false) |
void | FreeResources (bool forceUnLoad=false) override |
void | DynamicResourceAlloc (bool bOnOff) override |
virtual bool | IsMediaWindow () const |
virtual bool | HasListItems () const |
virtual CFileItemPtr | GetCurrentListItem (int offset=0) |
virtual int | GetViewContainerID () const |
virtual int | GetViewCount () const |
virtual bool | CanBeActivated () const |
virtual bool | IsActive () const |
void | SetCoordsRes (const RESOLUTION_INFO &res) |
const RESOLUTION_INFO & | GetCoordsRes () const |
void | SetLoadType (LOAD_TYPE loadType) |
LOAD_TYPE | GetLoadType () |
int | GetRenderOrder () |
void | SetInitialVisibility () override |
bool | IsVisible () const override |
virtual bool | HasVisibleControls () |
bool | IsAnimating (ANIMATION_TYPE animType) override |
bool | IsCustom () const |
Return if the window is a custom window. More... | |
void | SetCustom (bool custom) |
Mark this window as custom window. More... | |
void | DisableAnimations () |
virtual void | ResetControlStates () |
void | UpdateControlStats () override |
void | SetRunActionsManually () |
void | RunLoadActions () const |
void | RunUnloadActions () const |
void | SetProperty (const std::string &key, const CVariant &value) |
Set a property Sets the value of a property referenced by a key. More... | |
CVariant | GetProperty (const std::string &key) const |
Retrieve a property. More... | |
void | ClearProperties () |
Clear a all the window's properties. More... | |
bool | HasSaveLastControl () const |
void | AllocResources () override |
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CGUIControlGroup () | |
CGUIControlGroup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlGroup (const CGUIControlGroup &from) | |
~CGUIControlGroup (void) override | |
CGUIControlGroup * | Clone () const override |
void | Process (unsigned int currentTime, CDirtyRegionList &dirtyregions) override |
void | RenderEx () override |
virtual bool | SendControlMessage (CGUIMessage &message) |
bool | HasFocus () const override |
bool | CanFocus () const override |
EVENT_RESULT | SendMouseEvent (const CPoint &point, const CMouseEvent &event) override |
React to a mouse event. More... | |
void | UnfocusFromPoint (const CPoint &point) override |
Unfocus the control if the given point on screen is not within it's boundary. More... | |
bool | HasAnimation (ANIMATION_TYPE anim) override |
void | QueueAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimation (ANIMATION_TYPE anim) override |
void | ResetAnimations () override |
int | GetFocusedControlID () const |
CGUIControl * | GetFocusedControl () const |
virtual CGUIControl * | GetFirstFocusableControl (int id) |
virtual void | AddControl (CGUIControl *control, int position=-1) |
bool | InsertControl (CGUIControl *control, const CGUIControl *insertPoint) |
virtual bool | RemoveControl (const CGUIControl *control) |
void | SetDefaultControl (int id, bool always) |
void | SetRenderFocusedLast (bool renderLast) |
void | SaveStates (std::vector< CControlState > &states) override |
bool | IsGroup () const override |
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CGUIControlLookup ()=default | |
CGUIControlLookup (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControlLookup (const CGUIControlLookup &from) | |
~CGUIControlLookup (void) override=default | |
CGUIControl * | GetControl (int id, std::vector< CGUIControl * > *idCollector=nullptr) override |
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CGUIControl () | |
CGUIControl (int parentID, int controlID, float posX, float posY, float width, float height) | |
CGUIControl (const CGUIControl &) | |
virtual | ~CGUIControl (void) |
bool | HasProcessed () const |
Returns whether or not we have processed. More... | |
virtual void | OnUp () |
virtual void | OnDown () |
virtual void | OnLeft () |
virtual void | OnRight () |
virtual bool | OnBack () |
virtual bool | OnInfo () |
virtual void | OnNextControl () |
virtual void | OnPrevControl () |
virtual void | OnFocus () |
virtual void | OnUnFocus () |
virtual bool | HitTest (const CPoint &point) const |
Used to test whether the point is inside a control. More... | |
virtual int | GetID (void) const |
int | GetParentID () const |
virtual bool | IsDynamicallyAllocated () |
bool | IsVisibleFromSkin () const |
virtual bool | IsDisabled () const |
virtual void | SetPosition (float posX, float posY) |
virtual void | SetHitRect (const CRect &rect, const UTILS::Color &color) |
virtual void | SetCamera (const CPoint &camera) |
virtual void | SetStereoFactor (const float &factor) |
bool | SetColorDiffuse (const KODI::GUILIB::GUIINFO::CGUIInfoColor &color) |
CPoint | GetRenderPosition () const |
virtual float | GetXPosition () const |
virtual float | GetYPosition () const |
virtual float | GetWidth () const |
virtual float | GetHeight () const |
void | MarkDirtyRegion (const unsigned int dirtyState=DIRTY_STATE_CONTROL) |
bool | IsControlDirty () const |
const CRect & | GetRenderRegion () const |
return the render region in screen coordinates of this control More... | |
virtual CRect | CalcRenderRegion () const |
calculate the render region in parentcontrol coordinates of this control Called during process to update m_renderRegion More... | |
void | SetActions (const ActionMap &actions) |
void | SetAction (int actionID, const CGUIAction &action, bool replace=true) |
Set actions to perform on navigation Navigations are set if replace is true or if there is no previously set action. More... | |
CGUIAction | GetAction (int actionID) const |
Get an action the control can be perform. More... | |
bool | Navigate (int direction) const |
Start navigating in given direction. More... | |
virtual void | SetFocus (bool focus) |
virtual void | SetWidth (float width) |
virtual void | SetHeight (float height) |
virtual void | SetVisible (bool bVisible, bool setVisState=false) |
void | SetVisibleCondition (const std::string &expression, const std::string &allowHiddenFocus="") |
bool | HasVisibleCondition () const |
void | SetEnableCondition (const std::string &expression) |
virtual void | UpdateVisibility (const CGUIListItem *item) |
virtual void | SetEnabled (bool bEnable) |
virtual void | SetInvalid () |
virtual void | SetPulseOnSelect (bool pulse) |
virtual std::string | GetDescription () const |
virtual std::string | GetDescriptionByIndex (int index) const |
void | SetAnimations (const std::vector< CAnimation > &animations) |
const std::vector< CAnimation > & | GetAnimations () const |
CAnimation * | GetAnimation (ANIMATION_TYPE type, bool checkConditions=true) |
virtual void | UpdateInfo (const CGUIListItem *item=NULL) |
virtual void | SetPushUpdates (bool pushUpdates) |
virtual bool | IsContainer () const |
virtual bool | GetCondition (int condition, int data) const |
void | SetParentControl (CGUIControl *control) |
CGUIControl * | GetParentControl (void) const |
void | SetControlStats (GUICONTROLSTATS *controlStats) |
GUICONTROLTYPES | GetControlType () const |
Additional Inherited Members | |
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enum | LOAD_TYPE { LOAD_EVERY_TIME , LOAD_ON_GUI_INIT , KEEP_IN_MEMORY } |
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enum | GUICONTROLTYPES { GUICONTROL_UNKNOWN , GUICONTROL_BUTTON , GUICONTROL_FADELABEL , GUICONTROL_IMAGE , GUICONTROL_BORDEREDIMAGE , GUICONTROL_LABEL , GUICONTROL_LISTGROUP , GUICONTROL_PROGRESS , GUICONTROL_RADIO , GUICONTROL_RSS , GUICONTROL_SLIDER , GUICONTROL_SETTINGS_SLIDER , GUICONTROL_SPIN , GUICONTROL_SPINEX , GUICONTROL_TEXTBOX , GUICONTROL_TOGGLEBUTTON , GUICONTROL_VIDEO , GUICONTROL_GAME , GUICONTROL_MOVER , GUICONTROL_RESIZE , GUICONTROL_EDIT , GUICONTROL_VISUALISATION , GUICONTROL_RENDERADDON , GUICONTROL_MULTI_IMAGE , GUICONTROL_GROUP , GUICONTROL_GROUPLIST , GUICONTROL_SCROLLBAR , GUICONTROL_LISTLABEL , GUICONTROL_GAMECONTROLLER , GUICONTAINER_LIST , GUICONTAINER_WRAPLIST , GUICONTAINER_FIXEDLIST , GUICONTAINER_EPGGRID , GUICONTAINER_PANEL } |
enum | GUIVISIBLE { HIDDEN = 0 , DELAYED , VISIBLE } |
enum | GUISCROLLVALUE { FOCUS = 0 , NEVER , ALWAYS } |
typedef std::map< int, CGUIAction > | ActionMap |
Set actions to perform on navigation. More... | |
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typedef std::vector< CGUIControl * >::iterator | iControls |
typedef std::vector< CGUIControl * >::const_iterator | ciControls |
typedef std::vector< CGUIControl * >::reverse_iterator | rControls |
typedef std::vector< CGUIControl * >::const_reverse_iterator | crControls |
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typedef std::multimap< int, CGUIControl * > | LookupMap |
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bool | Load (TiXmlElement *pRootElement) override |
Loads the window from the given XML element. More... | |
void | SetDefaults () override |
void | OnWindowLoaded () override |
virtual void | UpdateVisibility () |
virtual void | Open_Internal (const std::string ¶m="") |
virtual void | Open_Internal (bool bProcessRenderLoop, const std::string ¶m="") |
void | OnDeinitWindow (int nextWindowID) override |
void | ProcessRenderLoop (bool renderOnly=false) |
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EVENT_RESULT | OnMouseEvent (const CPoint &point, const CMouseEvent &event) override |
Perform a mouse action. More... | |
virtual bool | LoadXML (const std::string &strPath, const std::string &strLowerPath) |
Load the window XML from the given path. More... | |
virtual std::unique_ptr< TiXmlElement > | Prepare (TiXmlElement *pRootElement) |
Prepare the XML for load. More... | |
bool | NeedLoad () const |
Check if window needs a (re)load. The window need to be (re)loaded when window is not loaded or include conditions values were changed. More... | |
virtual void | OnWindowUnload () |
virtual void | OnInitWindow () |
Called on window open. More... | |
void | Close_Internal (bool forceClose=false, int nextWindowID=0, bool enableSound=true) |
EVENT_RESULT | OnMouseAction (const CAction &action) |
bool | Animate (unsigned int currentTime) override |
bool | CheckAnimation (ANIMATION_TYPE animType) override |
virtual void | SaveControlStates () |
virtual void | RestoreControlStates () |
void | OnEditChanged (int id, std::string &text) |
bool | SendMessage (int message, int id, int param1=0, int param2=0) |
void | LoadControl (TiXmlElement *pControl, CGUIControlGroup *pGroup, const CRect &rect) |
CPoint | GetPosition () const override |
Grabs the window's top,left position in skin coordinates The window origin may change based on <origin> tag conditions in the skin. More... | |
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bool | IsValidControl (const CGUIControl *control) const |
Check whether a given control is valid Runs through controls and returns whether this control is valid. Only functional for controls with non-zero id. More... | |
std::pair< LookupMap::const_iterator, LookupMap::const_iterator > | GetLookupControls (int controlId) const |
void | AddLookup (CGUIControl *control) |
void | RemoveLookup (CGUIControl *control) |
void | RemoveLookup () |
const LookupMap & | GetLookup () const |
void | ClearLookup () |
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virtual bool | OnMouseOver (const CPoint &point) |
Called when the mouse is over the control. Default implementation selects the control. More... | |
virtual bool | CanFocusFromPoint (const CPoint &point) const |
Test whether we can focus a control from a point on screen. More... | |
virtual bool | UpdateColors () |
void | UpdateStates (ANIMATION_TYPE type, ANIMATION_PROCESS currentProcess, ANIMATION_STATE currentState) |
bool | SendWindowMessage (CGUIMessage &message) const |
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CountingLockable ()=default | |
void | lock () |
bool | try_lock () |
void | unlock () |
unsigned int | exit (unsigned int leave=0) |
void | restore (unsigned int restoreCount) |
XbmcThreads::CRecursiveMutex & | get_underlying () |
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bool | m_wasRunning |
true if we were running during the last DoProcess() More... | |
bool | m_autoClosing |
bool | m_enableSound |
unsigned int | m_showStartTime |
unsigned int | m_showDuration |
bool | m_bAutoClosed |
DialogModalityType | m_modalityType |
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std::vector< int > | m_idRange |
RESOLUTION_INFO | m_coordsRes |
bool | m_needsScaling |
bool | m_windowLoaded |
LOAD_TYPE | m_loadType |
bool | m_dynamicResourceAlloc |
bool | m_closing |
bool | m_active |
KODI::GUILIB::GUIINFO::CGUIInfoColor | m_clearBackground |
int | m_renderOrder |
std::vector< COrigin > | m_origins |
int | m_lastControlID |
std::vector< CControlState > | m_controlStates |
int | m_previousWindow |
bool | m_animationsEnabled |
CGUIAction | m_loadActions |
CGUIAction | m_unloadActions |
TiXmlElement * | m_windowXMLRootElement |
bool | m_manualRunActions |
int | m_exclusiveMouseControl |
id of child control that wishes to receive all mouse events More... | |
int | m_menuControlID |
int | m_menuLastFocusedControlID |
bool | m_custom |
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std::vector< CGUIControl * > | m_children |
int | m_defaultControl |
bool | m_defaultAlways |
int | m_focusedControl |
bool | m_renderFocusedLast |
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ActionMap | m_actions |
float | m_posX |
float | m_posY |
float | m_height |
float | m_width |
CRect | m_hitRect |
UTILS::Color | m_hitColor = 0xffffffff |
KODI::GUILIB::GUIINFO::CGUIInfoColor | m_diffuseColor |
int | m_controlID |
int | m_parentID |
bool | m_bHasFocus |
bool | m_bInvalidated |
bool | m_bAllocated |
bool | m_pulseOnSelect |
GUICONTROLTYPES | ControlType |
GUICONTROLSTATS * | m_controlStats |
CGUIControl * | m_parentControl |
INFO::InfoPtr | m_visibleCondition |
GUIVISIBLE | m_visible |
bool | m_visibleFromSkinCondition |
bool | m_forceHidden |
KODI::GUILIB::GUIINFO::CGUIInfoBool | m_allowHiddenFocus |
bool | m_hasProcessed |
INFO::InfoPtr | m_enableCondition |
bool | m_enabled |
bool | m_pushedUpdates |
std::vector< CAnimation > | m_animations |
CPoint | m_camera |
bool | m_hasCamera |
float | m_stereo |
TransformMatrix | m_transform |
TransformMatrix | m_cachedTransform |
unsigned int | m_controlDirtyState |
CRect | m_renderRegion |
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XbmcThreads::CRecursiveMutex | mutex |
unsigned int | count |
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static const unsigned int | DIRTY_STATE_CONTROL = 1 |
static const unsigned int | DIRTY_STATE_CHILD = 2 |
CGUIDialogPlayerControls::CGUIDialogPlayerControls | ( | void | ) |
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overridedefault |