Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
Shaders::GLSLOutput Class Reference

#include <GLSLOutput.h>

Public Member Functions

 GLSLOutput (int texunit, bool useDithering, unsigned int ditherDepth, bool fullrange, GLuint clutTex, int clutSize)
 
std::string GetDefines ()
 
void OnCompiledAndLinked (GLuint programHandle)
 
bool OnEnabled ()
 
void OnDisabled ()
 
void Free ()
 

Constructor & Destructor Documentation

◆ GLSLOutput()

GLSLOutput::GLSLOutput ( int  texunit,
bool  useDithering,
unsigned int  ditherDepth,
bool  fullrange,
GLuint  clutTex,
int  clutSize 
)

Member Function Documentation

◆ Free()

void GLSLOutput::Free ( )

◆ GetDefines()

std::string GLSLOutput::GetDefines ( )

◆ OnCompiledAndLinked()

void GLSLOutput::OnCompiledAndLinked ( GLuint  programHandle)
Todo:
create a dither pattern

◆ OnDisabled()

void GLSLOutput::OnDisabled ( )

◆ OnEnabled()

bool GLSLOutput::OnEnabled ( )

The documentation for this class was generated from the following files: