Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
WinSystemWin32DX.cpp File Reference
#include "WinSystemWin32DX.h"
#include "commons/ilog.h"
#include "platform/win32/CharsetConverter.h"
#include "rendering/dx/RenderContext.h"
#include "settings/DisplaySettings.h"
#include "settings/Settings.h"
#include "settings/SettingsComponent.h"
#include "utils/log.h"
#include "utils/SystemInfo.h"
#include "windowing/GraphicContext.h"
#include "system.h"
#include <d3d10umddi.h>

Functions

void APIENTRY HookCreateResource (D3D10DDI_HDEVICE hDevice, const D3D10DDIARG_CREATERESOURCE *pResource, D3D10DDI_HRESOURCE hResource, D3D10DDI_HRTRESOURCE hRtResource)
 
HRESULT APIENTRY HookCreateDevice (D3D10DDI_HADAPTER hAdapter, D3D10DDIARG_CREATEDEVICE *pCreateData)
 
HRESULT APIENTRY HookOpenAdapter10_2 (D3D10DDIARG_OPENADAPTER *pOpenData)
 

Function Documentation

◆ HookCreateDevice()

HRESULT APIENTRY HookCreateDevice ( D3D10DDI_HADAPTER  hAdapter,
D3D10DDIARG_CREATEDEVICE *  pCreateData 
)

◆ HookCreateResource()

void APIENTRY HookCreateResource ( D3D10DDI_HDEVICE  hDevice,
const D3D10DDIARG_CREATERESOURCE *  pResource,
D3D10DDI_HRESOURCE  hResource,
D3D10DDI_HRTRESOURCE  hRtResource 
)

◆ HookOpenAdapter10_2()

HRESULT APIENTRY HookOpenAdapter10_2 ( D3D10DDIARG_OPENADAPTER *  pOpenData)