#include <WebSocket.h>
◆ CWebSocket()
CWebSocket::CWebSocket |
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inline |
◆ ~CWebSocket()
virtual CWebSocket::~CWebSocket |
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inlinevirtual |
◆ Close()
◆ Fail()
virtual void CWebSocket::Fail |
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pure virtual |
◆ GetFrame() [1/2]
virtual CWebSocketFrame * CWebSocket::GetFrame |
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const char * |
data, |
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uint64_t |
length |
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) |
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protectedpure virtual |
◆ GetFrame() [2/2]
virtual CWebSocketFrame * CWebSocket::GetFrame |
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WebSocketFrameOpcode |
opcode, |
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const char * |
data = NULL , |
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uint32_t |
length = 0 , |
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bool |
final = true , |
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bool |
masked = false , |
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int32_t |
mask = 0 , |
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int8_t |
extension = 0 |
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) |
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protectedpure virtual |
◆ GetMessage()
◆ GetState()
◆ GetVersion()
int CWebSocket::GetVersion |
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inline |
◆ Handle()
const CWebSocketMessage * CWebSocket::Handle |
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const char *& |
buffer, |
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size_t & |
length, |
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bool & |
send |
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) |
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virtual |
◆ Handshake()
virtual bool CWebSocket::Handshake |
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const char * |
data, |
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size_t |
length, |
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std::string & |
response |
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) |
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pure virtual |
◆ Ping()
◆ Pong()
◆ Send()
◆ m_message
◆ m_state
◆ m_version
int CWebSocket::m_version |
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protected |
The documentation for this class was generated from the following files: