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| CExternalPlayer (IPlayerCallback &callback) |
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| ~CExternalPlayer () override |
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bool | Initialize (TiXmlElement *pConfig) override |
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bool | OpenFile (const CFileItem &file, const CPlayerOptions &options) override |
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bool | CloseFile (bool reopen=false) override |
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bool | IsPlaying () const override |
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void | Pause () override |
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bool | HasVideo () const override |
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bool | HasAudio () const override |
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bool | CanSeek () override |
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void | Seek (bool bPlus, bool bLargeStep, bool bChapterOverride) override |
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void | SeekPercentage (float iPercent) override |
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void | SetVolume (float volume) override |
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void | SetDynamicRangeCompression (long drc) override |
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void | SetAVDelay (float fValue=0.0f) override |
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float | GetAVDelay () override |
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void | SetSubTitleDelay (float fValue=0.0f) override |
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float | GetSubTitleDelay () override |
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void | SeekTime (int64_t iTime) override |
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void | SetSpeed (float speed) override |
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void | DoAudioWork () override |
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std::string | GetPlayerState () override |
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bool | SetPlayerState (const std::string &state) override |
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| IPlayer (IPlayerCallback &callback) |
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virtual | ~IPlayer ()=default |
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virtual bool | QueueNextFile (const CFileItem &file) |
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virtual void | OnNothingToQueueNotify () |
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virtual bool | CanPause () |
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virtual bool | HasGame () const |
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virtual bool | HasRDS () const |
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virtual bool | IsPassthrough () const |
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virtual bool | SeekScene (bool bPlus=true) |
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virtual float | GetCachePercentage () |
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virtual void | SetMute (bool bOnOff) |
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virtual int | GetSubtitleCount () |
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virtual int | GetSubtitle () |
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virtual void | GetSubtitleStreamInfo (int index, SubtitleStreamInfo &info) |
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virtual void | SetSubtitle (int iStream) |
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virtual bool | GetSubtitleVisible () |
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virtual void | SetSubtitleVisible (bool bVisible) |
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virtual void | AddSubtitle (const std::string &strSubPath) |
| Adds the subtitle(s) provided by the given file to the available player streams and actives the first of the added stream(s). E.g., vob subs can contain multiple streams. More...
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virtual int | GetAudioStreamCount () |
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virtual int | GetAudioStream () |
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virtual void | SetAudioStream (int iStream) |
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virtual void | GetAudioStreamInfo (int index, AudioStreamInfo &info) |
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virtual int | GetVideoStream () const |
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virtual int | GetVideoStreamCount () const |
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virtual void | GetVideoStreamInfo (int streamId, VideoStreamInfo &info) |
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virtual void | SetVideoStream (int iStream) |
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virtual int | GetPrograms (std::vector< ProgramInfo > &programs) |
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virtual void | SetProgram (int progId) |
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virtual int | GetProgramsCount () |
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virtual std::shared_ptr< TextCacheStruct_t > | GetTeletextCache () |
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virtual void | LoadPage (int p, int sp, unsigned char *buffer) |
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virtual std::string | GetRadioText (unsigned int line) |
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virtual int | GetChapterCount () |
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virtual int | GetChapter () |
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virtual void | GetChapterName (std::string &strChapterName, int chapterIdx=-1) |
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virtual int64_t | GetChapterPos (int chapterIdx=-1) |
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virtual int | SeekChapter (int iChapter) |
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virtual bool | SeekTimeRelative (int64_t iTime) |
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virtual void | SetTime (int64_t time) |
| Sets the current time. This can be used for injecting the current time. This is not to be confused with a seek. It just can be used if endless streams contain multiple tracks in reality (like with airtunes) More...
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virtual void | SetTotalTime (int64_t time) |
| Set the total time in milliseconds this can be used for injecting the duration in case its not available in the underlaying decoder (airtunes for example) More...
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virtual void | SetTempo (float tempo) |
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virtual bool | SupportsTempo () |
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virtual void | FrameAdvance (int frames) |
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virtual bool | IsCaching () const |
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virtual int | GetCacheLevel () const |
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virtual bool | IsInMenu () const |
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virtual bool | HasMenu () const |
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virtual bool | OnAction (const CAction &action) |
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virtual void | GetAudioCapabilities (std::vector< int > &audioCaps) |
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virtual void | GetSubtitleCapabilities (std::vector< int > &subCaps) |
| define the subtitle capabilities of the player More...
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virtual void | Render (bool clear, uint32_t alpha=255, bool gui=true) |
| hook into render loop of render thread More...
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virtual void | FlushRenderer () |
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virtual void | SetRenderViewMode (int mode, float zoom, float par, float shift, bool stretch) |
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virtual float | GetRenderAspectRatio () |
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virtual void | TriggerUpdateResolution () |
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virtual bool | IsRenderingVideo () |
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virtual bool | Supports (EINTERLACEMETHOD method) |
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virtual EINTERLACEMETHOD | GetDeinterlacingMethodDefault () |
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virtual bool | Supports (ESCALINGMETHOD method) |
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virtual bool | Supports (ERENDERFEATURE feature) |
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virtual unsigned int | RenderCaptureAlloc () |
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virtual void | RenderCaptureRelease (unsigned int captureId) |
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virtual void | RenderCapture (unsigned int captureId, unsigned int width, unsigned int height, int flags) |
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virtual bool | RenderCaptureGetPixels (unsigned int captureId, unsigned int millis, uint8_t *buffer, unsigned int size) |
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virtual CVideoSettings | GetVideoSettings () |
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virtual void | SetVideoSettings (CVideoSettings &settings) |
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virtual bool | HasGameAgent () |
| Check if any players are playing a game. More...
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| CThread (IRunnable *pRunnable, const char *ThreadName) |
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virtual | ~CThread () |
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void | Create (bool bAutoDelete=false, unsigned stacksize=0) |
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void | Sleep (unsigned int milliseconds) |
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int | GetSchedRRPriority (void) |
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bool | SetPrioritySched_RR (int iPriority) |
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bool | IsAutoDelete () const |
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virtual void | StopThread (bool bWait=true) |
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bool | IsRunning () const |
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bool | IsCurrentThread () const |
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int | GetMinPriority (void) |
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int | GetMaxPriority (void) |
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int | GetNormalPriority (void) |
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int | GetPriority (void) |
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bool | SetPriority (const int iPriority) |
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bool | WaitForThreadExit (unsigned int milliseconds) |
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float | GetRelativeUsage () |
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int64_t | GetAbsoluteUsage () |
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virtual void | OnException () |
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