#include <GLContextGLX.h>
◆ CGLContextGLX()
CGLContextGLX::CGLContextGLX |
( |
Display * |
dpy | ) |
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explicit |
◆ Destroy()
void CGLContextGLX::Destroy |
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overridevirtual |
◆ Detach()
void CGLContextGLX::Detach |
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overridevirtual |
◆ IsSuitableVisual()
bool CGLContextGLX::IsSuitableVisual |
( |
XVisualInfo * |
vInfo | ) |
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protected |
◆ QueryExtensions()
void CGLContextGLX::QueryExtensions |
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overridevirtual |
◆ Refresh()
bool CGLContextGLX::Refresh |
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bool |
force, |
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int |
screen, |
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Window |
glWindow, |
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bool & |
newContext |
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) |
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overridevirtual |
◆ SetVSync()
void CGLContextGLX::SetVSync |
( |
bool |
enable | ) |
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overridevirtual |
◆ SwapBuffers()
void CGLContextGLX::SwapBuffers |
( |
| ) |
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overridevirtual |
◆ m_glxContext
GLXContext CGLContextGLX::m_glxContext |
◆ m_glXGetVideoSyncSGI
int(* CGLContextGLX::m_glXGetVideoSyncSGI) (unsigned int *) |
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protected |
◆ m_glXSwapIntervalEXT
PFNGLXSWAPINTERVALEXTPROC CGLContextGLX::m_glXSwapIntervalEXT |
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protected |
◆ m_glXSwapIntervalMESA
int(* CGLContextGLX::m_glXSwapIntervalMESA) (int) |
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protected |
◆ m_glXWaitVideoSyncSGI
int(* CGLContextGLX::m_glXWaitVideoSyncSGI) (int, int, unsigned int *) |
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protected |
◆ m_glxWindow
GLXWindow CGLContextGLX::m_glxWindow |
◆ m_iVSyncErrors
int CGLContextGLX::m_iVSyncErrors |
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protected |
◆ m_nScreen
int CGLContextGLX::m_nScreen |
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protected |
◆ m_vsyncMode
int CGLContextGLX::m_vsyncMode |
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protected |
The documentation for this class was generated from the following files: