Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
game_input_topology Struct Reference

The input topology is the possible ways to connect input devices. More...

#include <kodi_game_types.h>

Public Attributes

game_input_portports
 
unsigned int port_count
 The list of ports on the virtual game console. More...
 
int player_limit
 The number of ports. More...
 

Detailed Description

The input topology is the possible ways to connect input devices.

This represents the logical topology, which is the possible connections that the game client's logic can handle. It is strictly a subset of the physical topology. Loops are not allowed.

Member Data Documentation

◆ player_limit

int game_input_topology::player_limit

The number of ports.

◆ port_count

unsigned int game_input_topology::port_count

The list of ports on the virtual game console.

◆ ports

game_input_port* game_input_topology::ports

The documentation for this struct was generated from the following file: