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Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
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The input topology is the possible ways to connect input devices. More...
#include <kodi_game_types.h>
Public Attributes | |
game_input_port * | ports |
unsigned int | port_count |
The list of ports on the virtual game console. More... | |
int | player_limit |
The number of ports. More... | |
The input topology is the possible ways to connect input devices.
This represents the logical topology, which is the possible connections that the game client's logic can handle. It is strictly a subset of the physical topology. Loops are not allowed.
int game_input_topology::player_limit |
The number of ports.
unsigned int game_input_topology::port_count |
The list of ports on the virtual game console.
game_input_port* game_input_topology::ports |