Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
CGLShader Member List

This is the complete list of members for CGLShader, including all inherited members.

CGLShader(const char *shader, std::string prefix)CGLShader
CGLShader(const char *vshader, const char *fshader, std::string prefix)CGLShader
CGLSLShaderProgram()Shaders::CGLSLShaderProgram
CGLSLShaderProgram(const std::string &vert, const std::string &frag)Shaders::CGLSLShaderProgram
CompileAndLink() overrideShaders::CGLSLShaderProgramvirtual
CShaderProgram()=defaultShaders::CShaderProgram
Disable() overrideShaders::CGLSLShaderProgramvirtual
Enable() overrideShaders::CGLSLShaderProgramvirtual
Free()CGLShader
GetClipXFactor()CGLShaderinline
GetClipXOffset()CGLShaderinline
GetClipYFactor()CGLShaderinline
GetClipYOffset()CGLShaderinline
GetColLoc()CGLShaderinline
GetCord0Loc()CGLShaderinline
GetCord1Loc()CGLShaderinline
GetModelLoc()CGLShaderinline
GetPosLoc()CGLShaderinline
GetUniColLoc()CGLShaderinline
HardwareClipIsPossible()CGLShaderinline
m_clipPossibleCGLShaderprotected
m_clipXFactorCGLShaderprotected
m_clipXOffsetCGLShaderprotected
m_clipYFactorCGLShaderprotected
m_clipYOffsetCGLShaderprotected
m_hColCGLShaderprotected
m_hCord0CGLShaderprotected
m_hCord1CGLShaderprotected
m_hModelCGLShaderprotected
m_hPosCGLShaderprotected
m_hProjCGLShaderprotected
m_hTex0CGLShaderprotected
m_hTex1CGLShaderprotected
m_hUniColCGLShaderprotected
m_lastProgramShaders::CGLSLShaderProgramprotected
m_modelCGLShaderprotected
m_okShaders::CShaderProgramprotected
m_pFPShaders::CShaderProgramprotected
m_projCGLShaderprotected
m_pVPShaders::CShaderProgramprotected
m_shaderProgramShaders::CShaderProgramprotected
m_validatedShaders::CGLSLShaderProgramprotected
OK() constShaders::CShaderPrograminline
OnCompiledAndLinked()CGLShadervirtual
OnDisabled()Shaders::CShaderPrograminlinevirtual
OnEnabled()CGLShadervirtual
PixelShader()Shaders::CShaderPrograminline
ProgramHandle()Shaders::CShaderPrograminlinevirtual
VertexShader()Shaders::CShaderPrograminline
~CGLSLShaderProgram() overrideShaders::CGLSLShaderProgram
~CShaderProgram()Shaders::CShaderPrograminlinevirtual