Game function hooks. More...
Game function hooks.
Not to be used outside this header.
Public Member Functions | |
const char const char * | bool (__cdecl *ConnectController)(const struct AddonInstance_Game * |
bool (__cdecl *EnableKeyboard)(const struct AddonInstance_Game * | |
const char * | bool (__cdecl *EnableMouse)(const struct AddonInstance_Game * |
bool (__cdecl *HasFeature)(const struct AddonInstance_Game * | |
const char const char const char const char * | bool (__cdecl *InputEvent)(const struct AddonInstance_Game * |
bool (__cdecl *RequiresGameLoop)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *CheatReset)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *Deserialize)(const struct AddonInstance_Game * | |
GAME_ERROR (__cdecl *HwContextDestroy)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *HwContextReset)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *LoadGame)(const struct AddonInstance_Game * | |
GAME_ERROR (__cdecl *LoadStandalone)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *Reset)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *RunFrame)(const struct AddonInstance_Game *) | |
GAME_ERROR (__cdecl *Serialize)(const struct AddonInstance_Game * | |
GAME_ERROR (__cdecl *UnloadGame)(const struct AddonInstance_Game *) | |
const struct AddonInstance_Game struct game_system_timing * | GAME_REGION (__cdecl *GetRegion)(const struct AddonInstance_Game *) |
const char const char *game_input_topology *__cdecl * | GetTopology (const struct AddonInstance_Game *) |
const char const char const char const char const struct game_input_event * | size_t (__cdecl *SerializeSize)(const struct AddonInstance_Game *) |
void (__cdecl *FreeTopology)(const struct AddonInstance_Game * | |
struct game_input_topology * | void (__cdecl *SetControllerLayouts)(const struct AddonInstance_Game * |
Public Attributes | |
KODI_HANDLE | addonInstance |
bool | |
const char | bool |
const char const char | bool |
uint8_t size_t *const struct AddonInstance_Game unsigned | bool |
struct game_input_topology const struct game_controller_layout unsigned | int |
uint8_t size_t *const struct AddonInstance_Game unsigned | int |
const char | size_t |
uint8_t | size_t |
const uint8_t | size_t |