Kodi Development  20.0
for Binary and Script based Add-Ons
AddonProps_Game

Game properties. More...

Detailed Description

Game properties.

Not to be used outside this header.

Public Attributes

unsigned int extension_count
 
const char ** extensions
 
const char * game_client_dll_path
 
const char * profile_directory
 
unsigned int proxy_dll_count
 
const char ** proxy_dll_paths
 
const char ** resource_directories
 
unsigned int resource_directory_count
 
bool supports_vfs
 

Member Data Documentation

◆ game_client_dll_path

const char* game_client_dll_path

The path of the game client being loaded.

◆ proxy_dll_paths

const char** proxy_dll_paths

Paths to proxy DLLs used to load the game client.

◆ proxy_dll_count

unsigned int proxy_dll_count

Number of proxy DLL paths provided.

◆ resource_directories

const char** resource_directories

The "system" directories of the frontend. These directories can be used to store system-specific ROMs such as BIOSes, configuration data, etc.

◆ resource_directory_count

unsigned int resource_directory_count

Number of resource directories provided

◆ profile_directory

const char* profile_directory

The writable directory of the frontend. This directory can be used to store SRAM, memory cards, high scores, etc, if the game client cannot use the regular memory interface, GetMemoryData().

◆ supports_vfs

bool supports_vfs

The value of the <supports_vfs> property from addon.xml

◆ extensions

const char** extensions

The extensions in the <extensions> property from addon.xml

◆ extension_count

unsigned int extension_count

Number of extensions provided


The documentation for this struct was generated from the following file: