Kodi Development  20.0
for Binary and Script based Add-Ons

Header parts:

GAME_ERROR LoadGame(const std::string& url) override;
GAME_ERROR LoadGameSpecial(SPECIAL_GAME_TYPE type, const std::vector<std::string>& urls) override;
GAME_ERROR LoadStandalone() override;
GAME_ERROR UnloadGame() override;
GAME_ERROR GetGameTiming(game_system_timing& timing_info) override;
bool RequiresGameLoop() override;
GAME_ERROR RunFrame() override;
GAME_ERROR Reset() override;
Game system timing.
Definition: game.h:1050
GAME_REGION
Game reguin definition
Definition: game.h:563
SPECIAL_GAME_TYPE
Special game types passed into game_load_game_special().
Definition: game.h:581
GAME_ERROR
Game add-on error codes
Definition: game.h:34
std::string ATTRIBUTE_HIDDEN GetRegion(const std::string &id)
Returns your regions setting as a string for the specified id.
Definition: General.h:478