CShader - base class.
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Inherited by CPixelShader, and CVertexShader.
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virtual bool | Compile (const std::string &extraBegin="", const std::string &extraEnd="")=0 |
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virtual void | Free ()=0 |
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virtual GLuint | Handle ()=0 |
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bool | LoadSource (const std::string &file) |
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bool | OK () const |
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bool | m_compiled = false |
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std::string | m_lastLog |
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std::string | m_source |
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The documentation for this class was generated from the following file:
- /home/alwin/Development/Kodi/kodi-N-sync-addon-doxygen/xbmc/addons/kodi-dev-kit/include/kodi/gui/gl/Shader.h