Kodi Development  20.0
for Binary and Script based Add-Ons

Inherits Control.

Public Member Functions

 ControlSlider (long x, long y, long width, long height, const char *textureback=NULL, const char *texture=NULL, const char *texturefocus=NULL, int orientation=1)
 
CGUIControl * Create () override
 
 getFloat ()
 

Function: getFloat()


Returns the value of the slider. More...
 
 getInt ()
 

Function: getInt()


Returns the value of the slider. More...
 
 getPercent ()
 

Function: getPercent()


Returns a float of the percent of the slider. More...
 
 setFloat (...)
 

Function: setFloat(value, min, delta, max)


Sets the range, value and step size of the slider. More...
 
 setInt (...)
 

Function: setInt(value, min, delta, max)


Sets the range, value and step size of the slider. More...
 
 setPercent (...)
 

Function: setPercent(pct)


Sets the percent of the slider. More...
 
- Public Member Functions inherited from Control
virtual bool canAcceptMessages (int actionId)
 
 controlDown (...)
 

Function: controlDown(control)


Sets the controls down navigation. More...
 
 controlLeft (...)
 

Function: controlLeft(control)


Sets the controls left navigation. More...
 
 controlRight (...)
 

Function: controlRight(control)


Sets the controls right navigation. More...
 
 controlUp (...)
 

Function: controlUp(control)


Sets the controls up navigation. More...
 
 getHeight ()
 

Function: getHeight()


Returns the control's current height as an integer. More...
 
 getId () inline bool operator
 

Function: getId()


Returns the control's current id as an integer. More...
 
 getWidth ()
 

Function: getWidth()


Returns the control's current width as an integer. More...
 
 getX ()
 

Function: getX()


Returns the control's current X position. More...
 
 getY ()
 

Function: getY()


Returns the control's current Y position. More...
 
 isVisible (...)
 

Function: isVisible()


Get the control's visible/hidden state with respect to the container/window More...
 
 setAnimations (...)
 

Function: setAnimations([(event, attr,)*])


Sets the control's animations. More...
 
 setEnableCondition (...)
 

Function: setEnableCondition(enable)


Sets the control's enabled condition. More...
 
 setEnabled (...)
 

Function: setEnabled(enabled)


Sets the control's enabled/disabled state. More...
 
 setHeight (...)
 

Function: setHeight(height)


Sets the controls height. More...
 
 setNavigation (...)
 

Function: setNavigation(up, down, left, right)


Sets the controls navigation. More...
 
 setPosition (...)
 

Function: setPosition(x, y)


Sets the controls position. More...
 
 setVisible (...)
 

Function: setVisible(visible)


Sets the control's visible/hidden state. More...
 
 setVisibleCondition (...)
 

Function: setVisibleCondition(visible[,allowHiddenFocus])


Sets the control's visible condition. More...
 
 setWidth (...)
 

Function: setWidth(width)


Sets the controls width. More...
 

Public Attributes

int iOrientation
 
std::string strTexture
 
std::string strTextureBack
 
std::string strTextureFoc
 
- Public Attributes inherited from Control
int dwHeight = 0
 
int dwPosX = 0
 
int dwPosY = 0
 
int dwWidth = 0
 
int iControlDown = 0
 
int iControlId = 0
 
int iControlLeft = 0
 
int iControlRight = 0
 
int iControlUp = 0
 
int iParentId = 0
 
std::string m_label {}
 
bool m_visible {true}
 
CGUIControl * pGUIControl = nullptr
 

The documentation for this class was generated from the following file: