Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
DX::DeviceResources Member List

This is the complete list of members for DX::DeviceResources, including all inherited members.

Begin()DX::DeviceResources
ClearDepthStencil() constDX::DeviceResources
ClearRenderTarget(ID3D11RenderTargetView *pRTView, float color[4]) constDX::DeviceResources
CreateBackBuffer()DX::DeviceResources
DeviceResources()DX::DeviceResources
DoesTextureSharingWork()DX::DeviceResources
FinishCommandList(bool bExecute=true) constDX::DeviceResources
Get()DX::DeviceResourcesstatic
GetAdapter() constDX::DeviceResourcesinline
GetAdapterDesc(DXGI_ADAPTER_DESC *desc) constDX::DeviceResources
GetBackBuffer()DX::DeviceResourcesinline
GetBackBufferRTV()DX::DeviceResources
GetD3DContext() constDX::DeviceResourcesinline
GetD3DDevice() constDX::DeviceResourcesinline
GetDeviceFeatureLevel() constDX::DeviceResourcesinline
GetDisplayMode(DXGI_MODE_DESC *mode) constDX::DeviceResources
GetDpi() constDX::DeviceResourcesinline
GetDSV() constDX::DeviceResourcesinline
GetIDXGIFactory2() constDX::DeviceResourcesinline
GetImmediateContext() constDX::DeviceResourcesinline
GetLogicalSize() constDX::DeviceResourcesinline
GetMonitor() constDX::DeviceResources
GetOutput(IDXGIOutput **ppOutput) constDX::DeviceResources
GetOutputSize() constDX::DeviceResourcesinline
GetScreenViewport() constDX::DeviceResourcesinline
GetSwapChain() constDX::DeviceResourcesinline
HandleDeviceLost(bool removed)DX::DeviceResources
HasValidDevice() constDX::DeviceResourcesinline
IsStereoAvailable() constDX::DeviceResources
IsStereoEnabled() constDX::DeviceResourcesinline
Present()DX::DeviceResources
Register(ID3DResource *resource)DX::DeviceResources
RegisterDeviceNotify(IDeviceNotify *deviceNotify)DX::DeviceResources
Release()DX::DeviceResources
ReleaseBackBuffer()DX::DeviceResources
ResizeBuffers()DX::DeviceResources
SetDpi(float dpi)DX::DeviceResources
SetFullScreen(bool fullscreen, RESOLUTION_INFO &res)DX::DeviceResources
SetLogicalSize(float width, float height)DX::DeviceResources
SetMonitor(HMONITOR monitor)DX::DeviceResources
SetStereoIdx(byte idx)DX::DeviceResourcesinline
SetViewPort(D3D11_VIEWPORT &viewPort) constDX::DeviceResources
Unregister(ID3DResource *resource)DX::DeviceResources
ValidateDevice()DX::DeviceResources
~DeviceResources()DX::DeviceResourcesvirtual