Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
CWinSystemWin32DX Member List

This is the complete list of members for CWinSystemWin32DX, including all inherited members.

AddResolution(const RESOLUTION_INFO &res)CWinSystemWin32protectedstatic
AdjustWindow(bool forceResize=false)CWinSystemWin32protectedvirtual
ApplyStateBlock() overrideCRenderSystemDXvirtual
BeginRender() overrideCRenderSystemDXvirtual
BlankNonActiveMonitors(bool bBlank)CWinSystemWin32protectedvirtual
CanDoWindowed()CWinSystemBaseinlinevirtual
CaptureStateBlock() overrideCRenderSystemDXvirtual
CenterCursor() constCWinSystemWin32protected
CenterWindow() overrideCWinSystemWin32virtual
ChangeResolution(const RESOLUTION_INFO &res, bool forceChange=false) overrideCWinSystemWin32DXprotectedvirtual
CheckDeviceCaps()CRenderSystemDXprotected
CheckInterlacedStereoView(void)CRenderSystemDXprotected
ClearBuffers(UTILS::Color color) overrideCRenderSystemDXvirtual
ClipRectToScissorRect(const CRect &rect) overrideCRenderSystemDXvirtual
CreateBackBuffer() overrideCWinSystemWin32DXprotectedvirtual
CreateBlankWindows()CWinSystemWin32protectedvirtual
CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) overrideCWinSystemWin32DXvirtual
CreateStates()CRenderSystemDXprotected
CreateWinSystem()CWinSystemBasestatic
CRenderSystemBase()CRenderSystemBase
CRenderSystemDX()CRenderSystemDX
CWinSystemBase()CWinSystemBase
CWinSystemWin32()CWinSystemWin32
CWinSystemWin32DX()CWinSystemWin32DX
DefaultRefreshRate(std::vector< REFRESHRATE > rates)CWinSystemBase
DestroyRenderSystem() overrideCWinSystemWin32DXvirtual
DestroyWindow()CWinSystemBaseinlinevirtual
DestroyWindowSystem() overrideCWinSystemWin32virtual
DPIChanged(WORD dpi, RECT windowRect) const overrideCWinSystemWin32DXvirtual
DriveRenderLoop()CWinSystemBase
EndRender() overrideCRenderSystemDXvirtual
FinishModeChange(RESOLUTION res)CWinSystemBaseinlinevirtual
FinishWindowResize(int newWidth, int newHeight) overrideCWinSystemWin32virtual
FixRefreshRateIfNecessary(const D3D10DDIARG_CREATERESOURCE *pResource) constCWinSystemWin32DX
FlushGPU() constCRenderSystemDX
GetBackBuffer()CRenderSystemDX
GetBackBufferRect()CRenderSystemDX
GetClipboardText() overrideCWinSystemWin32virtual
GetConnectedDisplays(std::vector< MONITOR_DETAILS > &outputs)CWinSystemWin32protected
GetConnectedOutputs(std::vector< std::string > *outputs)CWinSystemWin32
GetDisplayDetails(const std::string &name)CWinSystemWin32protected
GetDisplayDetails(HMONITOR handle)CWinSystemWin32protected
GetDisplayLatency()CWinSystemBaseinlinevirtual
GetFrameLatencyAdjustment()CWinSystemBaseinlinevirtual
GetGfxContext()CWinSystemBase
GetGUIShader() constCRenderSystemDXinline
GetHeight()CWinSystemBaseinline
GetHwnd() constCWinSystemWin32inline
GetMaxTextureSize() constCRenderSystemBaseinline
GetMinDXTPitch() constCRenderSystemBaseinline
GetOSScreenSaver()CWinSystemBase
GetOSScreenSaverImpl()CWinSystemBaseinlineprotectedvirtual
GetRenderRenderer() constCRenderSystemBaseinline
GetRenderSystem() overrideCWinSystemWin32DXinlinevirtual
GetRenderVendor() constCRenderSystemBaseinline
GetRenderVersion(unsigned int &major, unsigned int &minor) constCRenderSystemBase
GetRenderVersionString() constCRenderSystemBaseinline
GetShaderPath(const std::string &filename)CRenderSystemBaseinlinevirtual
GetState(bool fullScreen) constCWinSystemWin32protected
GetVideoSync(void *clock) overrideCWinSystemWin32virtual
GetViewPort(CRect &viewPort) overrideCRenderSystemDXvirtual
GetWidth()CWinSystemBaseinline
HasCalibration(const RESOLUTION_INFO &resInfo)CWinSystemBaseinlinevirtual
HasCursor()CWinSystemBaseinlinevirtual
HasInertialGestures() overrideCWinSystemWin32inlinevirtual
Hide() overrideCWinSystemWin32virtual
InitGUIShader()CRenderSystemDXprotected
InitHooks(IDXGIOutput *pOutput)CWinSystemWin32DX
InitRenderSystem() overrideCRenderSystemDXvirtual
InitWindowSystem() overrideCWinSystemWin32virtual
Interlaced() constCRenderSystemDXinline
IsAlteringWindow() constCWinSystemWin32inline
IsCreated()CWinSystemBaseinlinevirtual
IsExtSupported(const char *extension) const overrideCRenderSystemDXinlinevirtual
IsFormatSupport(DXGI_FORMAT format, unsigned int usage) constCRenderSystemDX
IsFullScreen()CWinSystemBaseinline
IsInSizeMoveMode() constCWinSystemWin32inline
IsMinimized() constCWinSystemWin32inline
IsStereoEnabled() overrideCWinSystemWin32DXprotectedvirtual
m_bBlankOtherDisplayCWinSystemBaseprotected
m_bFirstResChangeCWinSystemWin32protected
m_bFullScreenCWinSystemBaseprotected
m_BlendDisableStateCRenderSystemDXprotected
m_BlendEnabledCRenderSystemDXprotected
m_BlendEnableStateCRenderSystemDXprotected
m_bMinimizedCWinSystemWin32protected
m_bRenderCreatedCRenderSystemBaseprotected
m_bSizeMoveEnabledCWinSystemWin32protected
m_bVSyncCRenderSystemBaseprotected
m_bWindowCreatedCWinSystemBaseprotected
m_decoderSectionCRenderSystemDXprotected
m_decodingEventCRenderSystemDXprotected
m_decodingTimerCRenderSystemDXprotected
m_delayDispResetCWinSystemWin32protected
m_depthStencilStateCRenderSystemDXprotected
m_deviceResourcesCRenderSystemDXprotected
m_displaysCWinSystemWin32protected
m_dispResetTimerCWinSystemWin32protected
m_fRefreshRateCWinSystemBaseprotected
m_fullscreenStateCWinSystemWin32protected
m_gfxContextCWinSystemBaseprotected
m_hBlankWindowsCWinSystemWin32protected
m_hDriverModuleCWinSystemWin32DXprotected
m_hHookCWinSystemWin32DXprotected
m_hIconCWinSystemWin32protected
m_hInstanceCWinSystemWin32protected
m_hMonitorCWinSystemWin32protected
m_hWndCWinSystemWin32protected
m_inFocusCWinSystemWin32protected
m_inSceneCRenderSystemDXprotected
m_interlacedCRenderSystemDXprotected
m_irssCWinSystemWin32protected
m_IsAlteringWindowCWinSystemWin32protected
m_limitedColorRangeCRenderSystemBaseprotected
m_maxTextureSizeCRenderSystemBaseprotected
m_minDXTPitchCRenderSystemBaseprotected
m_nHeightCWinSystemBaseprotected
m_nLeftCWinSystemBaseprotected
m_nTopCWinSystemBaseprotected
m_nWidthCWinSystemBaseprotected
m_pGUIShaderCRenderSystemDXprotected
m_processorFormatsCRenderSystemDX
m_renderLoopClientsCWinSystemBaseprotected
m_renderLoopSectionCWinSystemBaseprotected
m_RenderRendererCRenderSystemBaseprotected
m_RenderVendorCRenderSystemBaseprotected
m_RenderVersionCRenderSystemBaseprotected
m_RenderVersionMajorCRenderSystemBaseprotected
m_RenderVersionMinorCRenderSystemBaseprotected
m_resourcesCWinSystemWin32protected
CWinSystemWin32::m_resourceSectionCWinSystemWin32protected
CRenderSystemDX::m_resourceSectionCRenderSystemDXprotected
m_rightEyeTexCRenderSystemDXprotected
m_RSScissorDisableCRenderSystemDXprotected
m_RSScissorEnableCRenderSystemDXprotected
m_scissorCRenderSystemDXprotected
m_ScissorsEnabledCRenderSystemDXprotected
m_screenSaverManagerCWinSystemBaseprotected
m_shaderFormatsCRenderSystemDX
m_sharedFormatsCRenderSystemDX
m_splashImageCRenderSystemBaseprotected
m_splashMessageLayoutCRenderSystemBaseprotected
m_stateCWinSystemWin32protected
m_stereoModeCRenderSystemBaseprotected
m_stereoViewCRenderSystemBaseprotected
m_ValidWindowedPositionCWinSystemWin32protected
m_viewPortCRenderSystemDXprotected
m_windowExStyleCWinSystemWin32protected
m_windowStateCWinSystemWin32protected
m_windowStyleCWinSystemWin32protected
m_winEventsCWinSystemBaseprotected
MessagePump() overrideCWinSystemWin32virtual
Minimize() overrideCWinSystemWin32virtual
MoveWindow(int topLeft, int topRight)CWinSystemBaseinlinevirtual
NoOfBuffers()CWinSystemBasevirtual
NotifyAppActiveChange(bool bActivated)CWinSystemBaseinlinevirtual
NotifyAppFocusChange(bool bGaining) overrideCWinSystemWin32virtual
OnDisplayBack()CWinSystemWin32protected
OnDisplayLost()CWinSystemWin32protected
OnDisplayReset()CWinSystemWin32protected
OnDXDeviceLost() overrideCRenderSystemDX
OnDXDeviceRestored() overrideCRenderSystemDX
OnMove(int x, int y) overrideCWinSystemWin32DXvirtual
OnResize(int width, int height)CWinSystemWin32DX
CRenderSystemDX::OnResize()CRenderSystemDXprotected
OnScreenChange(HMONITOR monitor) overrideCWinSystemWin32DXprotectedvirtual
pCloseGestureInfoHandle typedefCWinSystemWin32
pEnableNonClientDpiScaling typedefCWinSystemWin32
pGetGestureInfo typedefCWinSystemWin32
PresentRender(bool rendered, bool videoLayer) overrideCRenderSystemDXvirtual
PresentRenderImpl(bool rendered) overrideCWinSystemWin32DXvirtual
Project(float &x, float &y, float &z) overrideCRenderSystemDXvirtual
pSetGestureConfig typedefCWinSystemWin32
PtrCloseGestureInfoHandleCWinSystemWin32
PtrEnableNonClientDpiScalingCWinSystemWin32
PtrGetGestureInfoCWinSystemWin32
PtrSetGestureConfigCWinSystemWin32
RefreshRates(int width, int height, uint32_t dwFlags)CWinSystemBase
Register(ID3DResource *resource) constCWinSystemWin32DXinline
Register(IDispResource *resource) overrideCWinSystemWin32DXinlinevirtual
RegisterRenderLoop(IRenderLoop *client)CWinSystemBase
ReleaseBackBuffer() overrideCWinSystemWin32DXprotectedvirtual
ReleaseDecodingTime()CRenderSystemDX
RequestDecodingTime()CRenderSystemDX
ResetRenderSystem(int width, int height) overrideCRenderSystemDXinlinevirtual
ResetScissors() overrideCRenderSystemDXvirtual
ResizeDeviceBuffers() overrideCWinSystemWin32DXprotectedvirtual
ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) overrideCWinSystemWin32DXvirtual
ResolutionChanged()CWinSystemWin32protected
Restore() overrideCWinSystemWin32virtual
RestoreDesktopResolution(MONITOR_DETAILS *details)CWinSystemWin32protected
RestoreViewPort() overrideCRenderSystemDXvirtual
ScissorsCanEffectClipping() overrideCRenderSystemDXvirtual
ScreenRect(HMONITOR handle)CWinSystemWin32protected
ScreenResolutions(float refreshrate)CWinSystemBase
SetAlphaBlendEnable(bool enable)CRenderSystemDX
SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.f) overrideCRenderSystemDXvirtual
SetDeviceFullScreen(bool fullScreen, RESOLUTION_INFO &res) overrideCWinSystemWin32DXprotectedvirtual
SetForegroundWindowInternal(HWND hWnd)CWinSystemWin32protectedstatic
SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) overrideCWinSystemWin32DXvirtual
SetMinimized(bool minimized)CWinSystemWin32inline
SetScissors(const CRect &rect) overrideCRenderSystemDXvirtual
SetSizeMoveMode(bool mode)CWinSystemWin32inline
SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) overrideCRenderSystemDXvirtual
SetViewPort(const CRect &viewPort) overrideCRenderSystemDXvirtual
SetWindow(HWND hWnd) constCWinSystemWin32DX
SetWindowResolution(int width, int height)CWinSystemBase
Show(bool raise=true) overrideCWinSystemWin32virtual
ShowOSMouse(bool show) overrideCWinSystemWin32virtual
ShowSplash(const std::string &message)CRenderSystemBasevirtual
SupportsNPOT(bool dxt) const overrideCRenderSystemDXvirtual
SupportsStereo(RENDER_STEREO_MODE mode) const overrideCRenderSystemDXvirtual
UninitHooks()CWinSystemWin32DX
Unregister(ID3DResource *resource) constCWinSystemWin32DXinline
Unregister(IDispResource *resource) overrideCWinSystemWin32DXinlinevirtual
UnregisterRenderLoop(IRenderLoop *client)CWinSystemBase
UpdateDesktopResolution(RESOLUTION_INFO &newRes, const std::string &output, int width, int height, float refreshRate, uint32_t dwFlags)CWinSystemBaseprotected
UpdateResolutions() overrideCWinSystemWin32virtual
UpdateStates(bool fullScreen)CWinSystemWin32protectedvirtual
UseLimitedColor() overrideCWinSystemWin32virtual
WindowedMode() constCWinSystemWin32inline
~CRenderSystemBase()CRenderSystemBasevirtual
~CRenderSystemDX()CRenderSystemDXvirtual
~CWinSystemBase()CWinSystemBasevirtual
~CWinSystemWin32()CWinSystemWin32virtual
~CWinSystemWin32DX()CWinSystemWin32DX