Kodi Documentation 18.0
Kodi is an open source media player and entertainment hub.
CWinSystemX11GLContext Member List

This is the complete list of members for CWinSystemX11GLContext, including all inherited members.

ApplyStateBlock() overrideCRenderSystemGLvirtual
BeginRender() overrideCRenderSystemGLvirtual
CalculateMaxTexturesize()CRenderSystemGLprotected
CanDoWindowed()CWinSystemBaseinlinevirtual
CaptureStateBlock() overrideCRenderSystemGLvirtual
CenterWindow()CWinSystemBaseinlinevirtual
ClearBuffers(UTILS::Color color) overrideCRenderSystemGLvirtual
ClipRectToScissorRect(const CRect &rect) overrideCRenderSystemGLvirtual
CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) overrideCWinSystemX11GLContextvirtual
CreateWinSystem()CWinSystemBasestatic
CRenderSystemBase()CRenderSystemBase
CRenderSystemGL()CRenderSystemGL
CWinSystemBase()CWinSystemBase
CWinSystemX11()CWinSystemX11
CWinSystemX11GLContext()CWinSystemX11GLContext
DefaultRefreshRate(std::vector< REFRESHRATE > rates)CWinSystemBase
DestroyRenderSystem() overrideCRenderSystemGLvirtual
DestroyWindow() overrideCWinSystemX11GLContextvirtual
DestroyWindowSystem() overrideCWinSystemX11GLContextvirtual
DisableShader()CRenderSystemGL
DriveRenderLoop()CWinSystemBase
EnableShader(ESHADERMETHOD method)CRenderSystemGL
EndRender() overrideCRenderSystemGLvirtual
FinishModeChange(RESOLUTION res)CWinSystemBaseinlinevirtual
FinishWindowResize(int newWidth, int newHeight) overrideCWinSystemX11GLContextvirtual
GetClipboardText(void)CWinSystemBasevirtual
GetConnectedOutputs(std::vector< std::string > *outputs)CWinSystemX11
GetCrtc()CWinSystemX11inline
GetDisplay()CWinSystemX11inline
GetDisplayLatency()CWinSystemBaseinlinevirtual
GetEGLConfig() constCWinSystemX11GLContext
GetEGLContext() constCWinSystemX11GLContext
GetEGLDisplay() constCWinSystemX11GLContext
GetEGLSurface() constCWinSystemX11GLContext
GetFrameLatencyAdjustment() overrideCWinSystemX11GLContextvirtual
GetGfxContext()CWinSystemBase
GetGLSLVersion(int &major, int &minor)CRenderSystemGL
GetGLVersion(int &major, int &minor)CRenderSystemGL
GetGlxContext() constCWinSystemX11GLContext
GetHeight()CWinSystemBaseinline
GetMaxTextureSize() constCRenderSystemBaseinline
GetMinDXTPitch() constCRenderSystemBaseinline
GetOSScreenSaver()CWinSystemBase
GetOSScreenSaverImpl() overrideCWinSystemX11protectedvirtual
GetRenderRenderer() constCRenderSystemBaseinline
GetRenderSystem() overrideCWinSystemX11GLContextinlinevirtual
GetRenderVendor() constCRenderSystemBaseinline
GetRenderVersion(unsigned int &major, unsigned int &minor) constCRenderSystemBase
GetRenderVersionString() constCRenderSystemBaseinline
GetScreen()CWinSystemX11inline
GetShaderPath(const std::string &filename) overrideCRenderSystemGLvirtual
GetVblankTiming(uint64_t &msc, uint64_t &interval)CWinSystemX11GLContext
GetVideoSync(void *clock) overrideCWinSystemX11GLContextvirtual
GetViewPort(CRect &viewPort) overrideCRenderSystemGLvirtual
GetVisual() overrideCWinSystemX11GLContextprotectedvirtual
GetWidth()CWinSystemBaseinline
GetWindow() constCWinSystemX11GLContext
HasCalibration(const RESOLUTION_INFO &resInfo) overrideCWinSystemX11virtual
HasCursor()CWinSystemBaseinlinevirtual
HasInertialGestures()CWinSystemBaseinlinevirtual
Hide() overrideCWinSystemX11virtual
InitialiseShaders()CRenderSystemGLprotected
InitRenderSystem() overrideCRenderSystemGLvirtual
InitWindowSystem() overrideCWinSystemX11virtual
IsCreated()CWinSystemBaseinlinevirtual
IsCurrentOutput(std::string output)CWinSystemX11
IsExtSupported(const char *extension) const overrideCWinSystemX11GLContextvirtual
IsFullScreen()CWinSystemBaseinline
m_bBlankOtherDisplayCWinSystemBaseprotected
m_bFullScreenCWinSystemBaseprotected
m_bIgnoreNextFocusMessageCWinSystemX11protected
m_bIsInternalXrrCWinSystemX11protected
m_bIsRotatedCWinSystemX11protected
m_bRenderCreatedCRenderSystemBaseprotected
m_bVSyncCRenderSystemBaseprotected
m_bVsyncInitCRenderSystemGLprotected
m_bWasFullScreenBeforeMinimizeCWinSystemX11protected
m_bWindowCreatedCWinSystemBaseprotected
m_crtcCWinSystemX11protected
m_currentOutputCWinSystemX11protected
m_delayDispResetCWinSystemX11protected
m_dispResetTimerCWinSystemX11protected
m_dpyCWinSystemX11protected
m_fRefreshRateCWinSystemBaseprotected
m_gfxContextCWinSystemBaseprotected
m_glslMajorCRenderSystemGLprotected
m_glslMinorCRenderSystemGLprotected
m_glWindowCWinSystemX11protected
m_heightCRenderSystemGLprotected
m_iconCWinSystemX11protected
m_invisibleCursorCWinSystemX11protected
m_limitedColorRangeCRenderSystemBaseprotected
m_lircCWinSystemX11GLContextprotected
m_mainWindowCWinSystemX11protected
m_maxTextureSizeCRenderSystemBaseprotected
m_methodCRenderSystemGLprotected
m_minDXTPitchCRenderSystemBaseprotected
m_minimizedCWinSystemX11protected
m_MouseXCWinSystemX11protected
m_MouseYCWinSystemX11protected
m_newGlContextCWinSystemX11GLContextprotected
m_nHeightCWinSystemBaseprotected
m_nLeftCWinSystemBaseprotected
m_nTopCWinSystemBaseprotected
m_nWidthCWinSystemBaseprotected
m_pGLContextCWinSystemX11GLContextprotected
m_pShaderCRenderSystemGLprotected
m_RenderExtensionsCRenderSystemGLprotected
m_renderLoopClientsCWinSystemBaseprotected
m_renderLoopSectionCWinSystemBaseprotected
m_RenderRendererCRenderSystemBaseprotected
m_RenderVendorCRenderSystemBaseprotected
m_RenderVersionCRenderSystemBaseprotected
m_RenderVersionMajorCRenderSystemBaseprotected
m_RenderVersionMinorCRenderSystemBaseprotected
m_resourcesCWinSystemX11protected
m_resourceSectionCWinSystemX11protected
m_screenCWinSystemX11protected
m_screenSaverManagerCWinSystemBaseprotected
m_splashImageCRenderSystemBaseprotected
m_splashMessageLayoutCRenderSystemBaseprotected
m_stereoModeCRenderSystemBaseprotected
m_stereoViewCRenderSystemBaseprotected
m_supportsNPOTCRenderSystemGLprotected
m_userOutputCWinSystemX11protected
m_vaapiProxyCWinSystemX11GLContextprotected
m_vertexArrayCRenderSystemGLprotected
m_viewPortCRenderSystemGLprotected
m_widthCRenderSystemGLprotected
m_windowDirtyCWinSystemX11protected
m_winEventsCWinSystemBaseprotected
m_winEventsX11CWinSystemX11protected
MessagePump() overrideCWinSystemX11virtual
Minimize() overrideCWinSystemX11virtual
MoveWindow(int topLeft, int topRight)CWinSystemBaseinlinevirtual
NoOfBuffers()CWinSystemBasevirtual
NotifyAppActiveChange(bool bActivated) overrideCWinSystemX11virtual
NotifyAppFocusChange(bool bGaining) overrideCWinSystemX11virtual
NotifyXRREvent()CWinSystemX11
OnLostDevice()CWinSystemX11protected
OnMove(int x, int y)CWinSystemBaseinlinevirtual
PresentRender(bool rendered, bool videoLayer) overrideCRenderSystemGLvirtual
PresentRenderImpl(bool rendered) overrideCWinSystemX11GLContextprotectedvirtual
Project(float &x, float &y, float &z) overrideCRenderSystemGLvirtual
RecreateWindow()CWinSystemX11
RefreshGLContext(bool force)CWinSystemX11GLContextprotected
RefreshRates(int width, int height, uint32_t dwFlags)CWinSystemBase
Register(IDispResource *resource) overrideCWinSystemX11virtual
RegisterRenderLoop(IRenderLoop *client)CWinSystemBase
ReleaseShaders()CRenderSystemGLprotected
ResetGLErrors()CRenderSystemGL
ResetRenderSystem(int width, int height) overrideCRenderSystemGLvirtual
ResetScissors() overrideCRenderSystemGLvirtual
ResetVSync()CRenderSystemGLinline
ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) overrideCWinSystemX11GLContextvirtual
Restore() overrideCWinSystemX11virtual
RestoreViewPort()CRenderSystemBaseinlinevirtual
ScissorsCanEffectClipping() overrideCRenderSystemGLvirtual
ScreenResolutions(float refreshrate)CWinSystemBase
SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) overrideCRenderSystemGLvirtual
SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) overrideCWinSystemX11GLContextvirtual
SetScissors(const CRect &rect) overrideCRenderSystemGLvirtual
SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) overrideCRenderSystemGLvirtual
SetViewPort(const CRect &viewPort) overrideCRenderSystemGLvirtual
SetVSync(bool vsync)CRenderSystemGL
SetVSyncImpl(bool enable) overrideCWinSystemX11GLContextprotectedvirtual
SetWindow(int width, int height, bool fullscreen, const std::string &output, int *winstate=NULL) overrideCWinSystemX11GLContextprotectedvirtual
SetWindowResolution(int width, int height)CWinSystemBase
ShaderGetCol()CRenderSystemGL
ShaderGetCoord0()CRenderSystemGL
ShaderGetCoord1()CRenderSystemGL
ShaderGetModel()CRenderSystemGL
ShaderGetPos()CRenderSystemGL
ShaderGetUniCol()CRenderSystemGL
Show(bool raise=true) overrideCWinSystemX11virtual
ShowOSMouse(bool show) overrideCWinSystemX11virtual
ShowSplash(const std::string &message)CRenderSystemBasevirtual
SupportsNPOT(bool dxt) const overrideCRenderSystemGLvirtual
SupportsStereo(RENDER_STEREO_MODE mode) const overrideCRenderSystemGLvirtual
Unregister(IDispResource *resource) overrideCWinSystemX11virtual
UnregisterRenderLoop(IRenderLoop *client)CWinSystemBase
UpdateDesktopResolution(RESOLUTION_INFO &newRes, const std::string &output, int width, int height, float refreshRate, uint32_t dwFlags)CWinSystemBaseprotected
UpdateResolutions() overrideCWinSystemX11virtual
UseLimitedColor() overrideCWinSystemX11virtual
~CRenderSystemBase()CRenderSystemBasevirtual
~CRenderSystemGL() overrideCRenderSystemGL
~CWinSystemBase()CWinSystemBasevirtual
~CWinSystemX11() overrideCWinSystemX11
~CWinSystemX11GLContext() overrideCWinSystemX11GLContext