ApplyStateBlock() override | CRenderSystemGL | virtual |
BeginRender() override | CRenderSystemGL | virtual |
CalculateMaxTexturesize() | CRenderSystemGL | protected |
CanDoWindowed() | CWinSystemBase | inlinevirtual |
CaptureStateBlock() override | CRenderSystemGL | virtual |
CenterWindow() | CWinSystemBase | inlinevirtual |
ClearBuffers(UTILS::Color color) override | CRenderSystemGL | virtual |
ClipRectToScissorRect(const CRect &rect) override | CRenderSystemGL | virtual |
CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) override | CWinSystemX11GLContext | virtual |
CreateWinSystem() | CWinSystemBase | static |
CRenderSystemBase() | CRenderSystemBase | |
CRenderSystemGL() | CRenderSystemGL | |
CWinSystemBase() | CWinSystemBase | |
CWinSystemX11() | CWinSystemX11 | |
CWinSystemX11GLContext() | CWinSystemX11GLContext | |
DefaultRefreshRate(std::vector< REFRESHRATE > rates) | CWinSystemBase | |
DestroyRenderSystem() override | CRenderSystemGL | virtual |
DestroyWindow() override | CWinSystemX11GLContext | virtual |
DestroyWindowSystem() override | CWinSystemX11GLContext | virtual |
DisableShader() | CRenderSystemGL | |
DriveRenderLoop() | CWinSystemBase | |
EnableShader(ESHADERMETHOD method) | CRenderSystemGL | |
EndRender() override | CRenderSystemGL | virtual |
FinishModeChange(RESOLUTION res) | CWinSystemBase | inlinevirtual |
FinishWindowResize(int newWidth, int newHeight) override | CWinSystemX11GLContext | virtual |
GetClipboardText(void) | CWinSystemBase | virtual |
GetConnectedOutputs(std::vector< std::string > *outputs) | CWinSystemX11 | |
GetCrtc() | CWinSystemX11 | inline |
GetDisplay() | CWinSystemX11 | inline |
GetDisplayLatency() | CWinSystemBase | inlinevirtual |
GetEGLConfig() const | CWinSystemX11GLContext | |
GetEGLContext() const | CWinSystemX11GLContext | |
GetEGLDisplay() const | CWinSystemX11GLContext | |
GetEGLSurface() const | CWinSystemX11GLContext | |
GetFrameLatencyAdjustment() override | CWinSystemX11GLContext | virtual |
GetGfxContext() | CWinSystemBase | |
GetGLSLVersion(int &major, int &minor) | CRenderSystemGL | |
GetGLVersion(int &major, int &minor) | CRenderSystemGL | |
GetGlxContext() const | CWinSystemX11GLContext | |
GetHeight() | CWinSystemBase | inline |
GetMaxTextureSize() const | CRenderSystemBase | inline |
GetMinDXTPitch() const | CRenderSystemBase | inline |
GetOSScreenSaver() | CWinSystemBase | |
GetOSScreenSaverImpl() override | CWinSystemX11 | protectedvirtual |
GetRenderRenderer() const | CRenderSystemBase | inline |
GetRenderSystem() override | CWinSystemX11GLContext | inlinevirtual |
GetRenderVendor() const | CRenderSystemBase | inline |
GetRenderVersion(unsigned int &major, unsigned int &minor) const | CRenderSystemBase | |
GetRenderVersionString() const | CRenderSystemBase | inline |
GetScreen() | CWinSystemX11 | inline |
GetShaderPath(const std::string &filename) override | CRenderSystemGL | virtual |
GetVblankTiming(uint64_t &msc, uint64_t &interval) | CWinSystemX11GLContext | |
GetVideoSync(void *clock) override | CWinSystemX11GLContext | virtual |
GetViewPort(CRect &viewPort) override | CRenderSystemGL | virtual |
GetVisual() override | CWinSystemX11GLContext | protectedvirtual |
GetWidth() | CWinSystemBase | inline |
GetWindow() const | CWinSystemX11GLContext | |
HasCalibration(const RESOLUTION_INFO &resInfo) override | CWinSystemX11 | virtual |
HasCursor() | CWinSystemBase | inlinevirtual |
HasInertialGestures() | CWinSystemBase | inlinevirtual |
Hide() override | CWinSystemX11 | virtual |
InitialiseShaders() | CRenderSystemGL | protected |
InitRenderSystem() override | CRenderSystemGL | virtual |
InitWindowSystem() override | CWinSystemX11 | virtual |
IsCreated() | CWinSystemBase | inlinevirtual |
IsCurrentOutput(std::string output) | CWinSystemX11 | |
IsExtSupported(const char *extension) const override | CWinSystemX11GLContext | virtual |
IsFullScreen() | CWinSystemBase | inline |
m_bBlankOtherDisplay | CWinSystemBase | protected |
m_bFullScreen | CWinSystemBase | protected |
m_bIgnoreNextFocusMessage | CWinSystemX11 | protected |
m_bIsInternalXrr | CWinSystemX11 | protected |
m_bIsRotated | CWinSystemX11 | protected |
m_bRenderCreated | CRenderSystemBase | protected |
m_bVSync | CRenderSystemBase | protected |
m_bVsyncInit | CRenderSystemGL | protected |
m_bWasFullScreenBeforeMinimize | CWinSystemX11 | protected |
m_bWindowCreated | CWinSystemBase | protected |
m_crtc | CWinSystemX11 | protected |
m_currentOutput | CWinSystemX11 | protected |
m_delayDispReset | CWinSystemX11 | protected |
m_dispResetTimer | CWinSystemX11 | protected |
m_dpy | CWinSystemX11 | protected |
m_fRefreshRate | CWinSystemBase | protected |
m_gfxContext | CWinSystemBase | protected |
m_glslMajor | CRenderSystemGL | protected |
m_glslMinor | CRenderSystemGL | protected |
m_glWindow | CWinSystemX11 | protected |
m_height | CRenderSystemGL | protected |
m_icon | CWinSystemX11 | protected |
m_invisibleCursor | CWinSystemX11 | protected |
m_limitedColorRange | CRenderSystemBase | protected |
m_lirc | CWinSystemX11GLContext | protected |
m_mainWindow | CWinSystemX11 | protected |
m_maxTextureSize | CRenderSystemBase | protected |
m_method | CRenderSystemGL | protected |
m_minDXTPitch | CRenderSystemBase | protected |
m_minimized | CWinSystemX11 | protected |
m_MouseX | CWinSystemX11 | protected |
m_MouseY | CWinSystemX11 | protected |
m_newGlContext | CWinSystemX11GLContext | protected |
m_nHeight | CWinSystemBase | protected |
m_nLeft | CWinSystemBase | protected |
m_nTop | CWinSystemBase | protected |
m_nWidth | CWinSystemBase | protected |
m_pGLContext | CWinSystemX11GLContext | protected |
m_pShader | CRenderSystemGL | protected |
m_RenderExtensions | CRenderSystemGL | protected |
m_renderLoopClients | CWinSystemBase | protected |
m_renderLoopSection | CWinSystemBase | protected |
m_RenderRenderer | CRenderSystemBase | protected |
m_RenderVendor | CRenderSystemBase | protected |
m_RenderVersion | CRenderSystemBase | protected |
m_RenderVersionMajor | CRenderSystemBase | protected |
m_RenderVersionMinor | CRenderSystemBase | protected |
m_resources | CWinSystemX11 | protected |
m_resourceSection | CWinSystemX11 | protected |
m_screen | CWinSystemX11 | protected |
m_screenSaverManager | CWinSystemBase | protected |
m_splashImage | CRenderSystemBase | protected |
m_splashMessageLayout | CRenderSystemBase | protected |
m_stereoMode | CRenderSystemBase | protected |
m_stereoView | CRenderSystemBase | protected |
m_supportsNPOT | CRenderSystemGL | protected |
m_userOutput | CWinSystemX11 | protected |
m_vaapiProxy | CWinSystemX11GLContext | protected |
m_vertexArray | CRenderSystemGL | protected |
m_viewPort | CRenderSystemGL | protected |
m_width | CRenderSystemGL | protected |
m_windowDirty | CWinSystemX11 | protected |
m_winEvents | CWinSystemBase | protected |
m_winEventsX11 | CWinSystemX11 | protected |
MessagePump() override | CWinSystemX11 | virtual |
Minimize() override | CWinSystemX11 | virtual |
MoveWindow(int topLeft, int topRight) | CWinSystemBase | inlinevirtual |
NoOfBuffers() | CWinSystemBase | virtual |
NotifyAppActiveChange(bool bActivated) override | CWinSystemX11 | virtual |
NotifyAppFocusChange(bool bGaining) override | CWinSystemX11 | virtual |
NotifyXRREvent() | CWinSystemX11 | |
OnLostDevice() | CWinSystemX11 | protected |
OnMove(int x, int y) | CWinSystemBase | inlinevirtual |
PresentRender(bool rendered, bool videoLayer) override | CRenderSystemGL | virtual |
PresentRenderImpl(bool rendered) override | CWinSystemX11GLContext | protectedvirtual |
Project(float &x, float &y, float &z) override | CRenderSystemGL | virtual |
RecreateWindow() | CWinSystemX11 | |
RefreshGLContext(bool force) | CWinSystemX11GLContext | protected |
RefreshRates(int width, int height, uint32_t dwFlags) | CWinSystemBase | |
Register(IDispResource *resource) override | CWinSystemX11 | virtual |
RegisterRenderLoop(IRenderLoop *client) | CWinSystemBase | |
ReleaseShaders() | CRenderSystemGL | protected |
ResetGLErrors() | CRenderSystemGL | |
ResetRenderSystem(int width, int height) override | CRenderSystemGL | virtual |
ResetScissors() override | CRenderSystemGL | virtual |
ResetVSync() | CRenderSystemGL | inline |
ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override | CWinSystemX11GLContext | virtual |
Restore() override | CWinSystemX11 | virtual |
RestoreViewPort() | CRenderSystemBase | inlinevirtual |
ScissorsCanEffectClipping() override | CRenderSystemGL | virtual |
ScreenResolutions(float refreshrate) | CWinSystemBase | |
SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override | CRenderSystemGL | virtual |
SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) override | CWinSystemX11GLContext | virtual |
SetScissors(const CRect &rect) override | CRenderSystemGL | virtual |
SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) override | CRenderSystemGL | virtual |
SetViewPort(const CRect &viewPort) override | CRenderSystemGL | virtual |
SetVSync(bool vsync) | CRenderSystemGL | |
SetVSyncImpl(bool enable) override | CWinSystemX11GLContext | protectedvirtual |
SetWindow(int width, int height, bool fullscreen, const std::string &output, int *winstate=NULL) override | CWinSystemX11GLContext | protectedvirtual |
SetWindowResolution(int width, int height) | CWinSystemBase | |
ShaderGetCol() | CRenderSystemGL | |
ShaderGetCoord0() | CRenderSystemGL | |
ShaderGetCoord1() | CRenderSystemGL | |
ShaderGetModel() | CRenderSystemGL | |
ShaderGetPos() | CRenderSystemGL | |
ShaderGetUniCol() | CRenderSystemGL | |
Show(bool raise=true) override | CWinSystemX11 | virtual |
ShowOSMouse(bool show) override | CWinSystemX11 | virtual |
ShowSplash(const std::string &message) | CRenderSystemBase | virtual |
SupportsNPOT(bool dxt) const override | CRenderSystemGL | virtual |
SupportsStereo(RENDER_STEREO_MODE mode) const override | CRenderSystemGL | virtual |
Unregister(IDispResource *resource) override | CWinSystemX11 | virtual |
UnregisterRenderLoop(IRenderLoop *client) | CWinSystemBase | |
UpdateDesktopResolution(RESOLUTION_INFO &newRes, const std::string &output, int width, int height, float refreshRate, uint32_t dwFlags) | CWinSystemBase | protected |
UpdateResolutions() override | CWinSystemX11 | virtual |
UseLimitedColor() override | CWinSystemX11 | virtual |
~CRenderSystemBase() | CRenderSystemBase | virtual |
~CRenderSystemGL() override | CRenderSystemGL | |
~CWinSystemBase() | CWinSystemBase | virtual |
~CWinSystemX11() override | CWinSystemX11 | |
~CWinSystemX11GLContext() override | CWinSystemX11GLContext | |