Kodi Development  20.0
for Binary and Script based Add-Ons
AudioEngineFormat Member List

This is the complete list of members for AudioEngineFormat, including all inherited members.

CompareFormat(const AudioEngineFormat *fmt)AudioEngineFormatinline
CStructHdl() (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
CStructHdl(const AudioEngineFormat &cppClass) (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
CStructHdl(const AUDIO_ENGINE_FORMAT *cStructure) (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
CStructHdl(AUDIO_ENGINE_FORMAT *cStructure) (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
GetChannelLayout() constAudioEngineFormatinline
GetCStructure() const (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
GetDataFormat() constAudioEngineFormatinline
GetEncodedRate() constAudioEngineFormatinline
GetFramesAmount() constAudioEngineFormatinline
GetFrameSize() constAudioEngineFormatinline
GetSampleRate() constAudioEngineFormatinline
m_cStructure (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >protected
operator AUDIO_ENGINE_FORMAT *() (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
operator const AUDIO_ENGINE_FORMAT *() const (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
operator=(const CStructHdl &right) (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
operator=(const AUDIO_ENGINE_FORMAT &right) (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inline
SetChannelLayout(const std::vector< enum AudioEngineChannel > &layout)AudioEngineFormatinline
SetDataFormat(enum AudioEngineDataFormat format)AudioEngineFormatinline
SetEncodedRate(unsigned int rate)AudioEngineFormatinline
SetFramesAmount(unsigned int frames)AudioEngineFormatinline
SetFrameSize(unsigned int frameSize)AudioEngineFormatinline
SetSampleRate(unsigned int rate)AudioEngineFormatinline
~CStructHdl() (defined in CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >)CStructHdl< AudioEngineFormat, AUDIO_ENGINE_FORMAT >inlinevirtual